Changes to Surfaces tab?
vonHobo
Posts: 1,666
in The Commons
With DAZ Studio 4.23, I have noticed that the Opacity parameters are missing in the Surfaces tab.
I don't know if it's something I'm doing wrong, but they don't seem to be there anymore.
I used to use these parameters to adust opacity to zero when using anatomical with geoshells, to stop the white color on the anatomy.
Is there a way around this? Can I use a different method?
Comments
geoshell visibility can be altered under Parameters tab by facegroup.
Opacity will appear as an option on a per shader basis. Not all shaders have opacity.
Yes, this is nothing to do with the pane but with the shader applied (which you can see at top-left of the Editor tab). PBRSkin, for example, lacks the Cutout Opacity setting by design.
I tried this and it worked...
Select the Geoshell > Visibility > Surfaces in Parameters tab.
Turn "Off" the desired selection(s).
Thanks!
I will check it out. Thank you!