Cyber Racer - what scene/environment/hdri is that ?

Can anyone identify the scene that is used for Cyber Racer product?
Especially this picture here should help because of the reflections.

https://www.daz3d.com/cyber-racer

Comments

  • Ok, but what about the ground texture? Seems pretty high-res.

  • zombietaggerungzombietaggerung Posts: 3,732
    edited September 18

    the ground looks like a primitive plane with a concrete shader on it, to me.

    Post edited by zombietaggerung on
  • Yeah, but the shader must be pretty high res since I don't see any tiling effect, even though the images cover a pretty big distance.

  • CybersoxCybersox Posts: 9,062

    dream-weaver said:

    Yeah, but the shader must be pretty high res since I don't see any tiling effect, even though the images cover a pretty big distance.

    The thing about asphalt and concrete shaders is that they tend to rather big to begin with given that their most common use is streets and parking lots.  In this case, however, the car covers a huge part of the foreground and once you get past the car, just above the right headlight, there appears to be transition to either a change in scale or a slightly different surface/shader with smaller details that get washed out pretty quickly in all the glare.  Looks to me like the foreground part is actually on a surface with some geometry of it's own while the backpart has been applied to on a seperate plane, with a bit of photshop to help hide the blend.  

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