Why does DAZ use so little GPU while animation rendering and how can it be fixed?

huntergeenhuntergeen Posts: 28
edited September 7 in Daz Studio Discussion

[Why does DAZ use so little GPU while animation rendering and how can it be fixed?]

 

Post edited by Richard Haseltine on

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,493
    edited September 7

    Please put your question in the post body and the title - Daz 3D Forums

    Task Manager is not useful by default. Instead of looking at that mini-graph go into the  main area of the tab and chnage one of the graphs to CUDA, if present, or Compute 0.

    Post edited by Richard Haseltine on
  • crosswindcrosswind Posts: 6,838

    Highly recommend GPU-Z

  • PadonePadone Posts: 3,675

    Probably it has to reload textures between frames and recompute the scene data by the camera angle, which is done with the cpu, after that the gpu comes into play for rendering. In a typical scene the rendering takes much more time than initializing, but then it depends on your render settings and the scene itself. Also if you have a very slow cpu and a very fast gpu that could be it.

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