Face Transfer - Saving the whole figure
straker1999
Posts: 23
I finally had a reason to use Face Transfer (original version, not unltd or V2) and would like to save the whole figure with all the morphs (head and body) as a Scene. Can this be done? or does need to be saved as a Scene Subset?
When saving through FT does the Scene Subset include all the figure morphs or just the head? Tried looking around for an answer but noone has addressed this that I can find.
Thanks for any help
Comments
If you want shapes and materials then a Character preset would do the job.
Thanks for the quick reply. Do I save the figure through FT or as a seperate Character from the menu. I would prefer to save everything. All morphs, clothes, hair as one complete figure. Is this possible? Scene Subset maybe??
Saving through Face Transfer removes the watermarks and saves the morph, otherwise you get the preview version with the watermark. You can then refine the result as needed (adding extra morphs, say) and save that as Character preset.
... then, yes, saving All that you need as a Scene Subset is just the best way.
Thanks, that did it. Works great. Just in case anyone else might be interested...........Save your FT morph first so that your textures (if you want them) are saved) then finish your character completely with all required morphs and shaping, then save the entire figure as a Scene Subset, Works perfect
yes, work flow = 1. save your G8/8.1/9 figure as subset 2. use face transfer's provide tool to save your reference photo in face transfer folder 3. it's next to your "generate face" tap
When you "Save" in Face transfer, free with Studio, it saves as a scene subset with all your additional morphs, clothes, hair etc. It save to ...My DAZ 3D Library\Scene Subsets\Face Transfer