Joint Distortion

I am having a major issue with Joint distortion and can't figure out what is causing this ( see photo)   The figure is genesis 9 - and I'm using pose sets by Zeddicus made for Genesis 9 ( but other pose sets cause the same issue).  I've installed Natural movements and ultimate bends morphs and my JCM strength is set to 100%.  I cannot for the life of me figure out what is causing the distortion or how to fix it.  Promo photos on these pose sets don't show distortion.   Anyone know of a fix?

distortion.jpeg
2559 x 1422 - 317K

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,493

    That looks like corrective morphs, probably for a heavy or muscular character, kicking in when they shouldn't. Apply the simplest arm pose needed to trigger the issue (so you don't have as many properties to check), make sure that in the Parameters pane option menu Preferences>Show Hidden Properties is on, then go through the Currently Used group zeroing the morphs with the greyed out slider labels (which are the hidden, mostly corrective, properties) zeroing them to see if the issue goes away, then undo if not and try the enxt. Once you have found the problem sliders you can click the gear icon>Parameter Settings to get their details, which should enableyou to figure out which product they are from - check for updates, if there aren't any file a bug report.

  • crosswindcrosswind Posts: 6,841

    Same suspicion... there might be unexpected corrective morphs dialed, especially check the hidden properties with a string "cbs"...in their Labels.

  • Richard Haseltine said:

    That looks like corrective morphs, probably for a heavy or muscular character, kicking in when they shouldn't. Apply the simplest arm pose needed to trigger the issue (so you don't have as many properties to check), make sure that in the Parameters pane option menu Preferences>Show Hidden Properties is on, then go through the Currently Used group zeroing the morphs with the greyed out slider labels (which are the hidden, mostly corrective, properties) zeroing them to see if the issue goes away, then undo if not and try the enxt. Once you have found the problem sliders you can click the gear icon>Parameter Settings to get their details, which should enableyou to figure out which product they are from - check for updates, if there aren't any file a bug report.

    TY looks like morphs from another model were trying to be active at the same time - deleted the other model and that seems to have fixed the issue 

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