Ctrl+F zooms out to elsewhere

In large scenes when selecting an item, say a character, a prop in the scene and issueing ctrl+F the camera zooms out to somewhere beyond the whole set's boundaries. Clearly a bug, but can one do something to avoid it?

Comments

  • crosswindcrosswind Posts: 6,841
    edited August 28

    I rarely see that but maybe you can name which large scene you're using. And before pressing Ctrl + F, press Ctrl + P first, see if it's getting closer ?

    Besides, always make sure you have Universal or Tranlsate or Rotate tool activated befoe Ctrl +F. With other Tool, e.g. Surface Selection, you'll get a result of "wholy zoomed out" ...

    Post edited by crosswind on
  • Richard HaseltineRichard Haseltine Posts: 100,493

    Try to have the camera pointing at the origin (the zero point) before using the frame command whn an item is far from the origin.

  • crosswindcrosswind Posts: 6,841

    An example is shown in this large scene down below ~~

    SNAG-2024-8-29-000.png
    2560 x 1392 - 3M
    SNAG-2024-8-29-001.png
    2560 x 1392 - 4M
    SNAG-2024-8-29-002.png
    2560 x 1392 - 3M
    SNAG-2024-8-29-003.png
    2560 x 1392 - 1M
  • pixelquackpixelquack Posts: 288

    Selecting Translate/Rotate indeed sometimes helps. Affected scenes are various, Xi Miami Strip for example, but on an older set like School's Out, too. 

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