Ctrl+F zooms out to elsewhere
pixelquack
Posts: 288
In large scenes when selecting an item, say a character, a prop in the scene and issueing ctrl+F the camera zooms out to somewhere beyond the whole set's boundaries. Clearly a bug, but can one do something to avoid it?
Comments
I rarely see that but maybe you can name which large scene you're using. And before pressing Ctrl + F, press Ctrl + P first, see if it's getting closer ?
Besides, always make sure you have Universal or Tranlsate or Rotate tool activated befoe Ctrl +F. With other Tool, e.g. Surface Selection, you'll get a result of "wholy zoomed out" ...
Try to have the camera pointing at the origin (the zero point) before using the frame command whn an item is far from the origin.
An example is shown in this large scene down below ~~
Selecting Translate/Rotate indeed sometimes helps. Affected scenes are various, Xi Miami Strip for example, but on an older set like School's Out, too.