Morph loads automatically on base G8.1F character

I don't know exactly what I did by mistake, but now, when I load a base version of genesis 8.1, it also loads with a morph that I created (Aubrey Knight 8.1 Body.dsf). See log file.
How can I get rid of that, so the base character is loads without any morph?  

Log File Capture.JPG
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Comments

  • crosswindcrosswind Posts: 6,841
    edited August 26

    Go to Parameters pane, locate this morph property, click the Gear icon on the right to open Parameter Settings dialogue, check the value in Default field. If it's 1, set it to 0, and resave Morph Asset of it.

    Or simply go to the above data folder in your Daz Library, open that DSF file with Notepad++, then go to "channel" coding block, there's a "value", set it to 0. (screenshot 1)

    If DSF file is compressed, uncompress it via DS > Windows > Panes (Tabs) > Batch Convert...

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    Post edited by crosswind on
  • mlominymlominy Posts: 220

    Thank you very much, Crosswind.

    I tried your first suggestion and it worked on the spot.

    Again, big thanks!!!

  • crosswindcrosswind Posts: 6,841
    mlominy said:

    Thank you very much, Crosswind.

    I tried your first suggestion and it worked on the spot.

    Again, big thanks!!!

    You're welcome!
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