Rigging Help in DS4.8?

Hey, all! My name is Phoenix DeFalco. I've been working on learning DS for awhile now. I've recently begun learning modelling my own figures. But I have a bit of a problem. I've done the process of creating the face groups, and created the joints and everything, but I am having a problem with weight mapping. I have completed the Scale Maps, and X/Y/Z Rotation maps for all the joints. Here's my problem: Take the left thigh joint, for example. When I bend/twist/rotate side-side, there is a problem where the thigh connects to the hip. I believe my issue is I need to create X/Y/Z bulge maps for all the joints. Can anyone point me toward, or create, a tutorial on how to create/work with bulge maps? I'm really struggling with this issue...Can anyone help? Thanks!

Comments

Sign In or Register to comment.