Rigging Help in DS4.8?

in New Users
Hey, all! My name is Phoenix DeFalco. I've been working on learning DS for awhile now. I've recently begun learning modelling my own figures. But I have a bit of a problem. I've done the process of creating the face groups, and created the joints and everything, but I am having a problem with weight mapping. I have completed the Scale Maps, and X/Y/Z Rotation maps for all the joints. Here's my problem: Take the left thigh joint, for example. When I bend/twist/rotate side-side, there is a problem where the thigh connects to the hip. I believe my issue is I need to create X/Y/Z bulge maps for all the joints. Can anyone point me toward, or create, a tutorial on how to create/work with bulge maps? I'm really struggling with this issue...Can anyone help? Thanks!
Comments
If you check out the Daz 3D YouTube page there are tons of videos and several are on weight mapping:
https://www.youtube.com/user/WWWDAZ3DCOM/videos
This search in YouTube also pulls up weight mapping videos as well:
https://www.youtube.com/results?search_query=daz+3d+weight+mapping