New and trying to figure it out.

edited January 2016 in New Users

Hi everyone,

So, as the title states, I am new to Daz3d and have been playing around with it the last month or so.  I am trying to make game assets and throw them into Daz3d to see how they turn out but am having a bit of trouble with reflectivity and specular.  Here are two renders I have done to compare so you understand the problem I am having:

 

Rendered in Quixel with UE4 output settings - http://imgur.com/6Ki2QSH

Rendered in Daz3d iRay (exported from Quixel as unprossed PBR):  http://imgur.com/t4G8kcd

 

Let me know what you think.  Maybe I am missing something very obvious.

 

 

Post edited by jonathan.bishop.art_484cfd6717 on

Comments

Sign In or Register to comment.