Short Wet Hair by Linday - no real blonde?
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Has anybody using this hair asset had any luck with blonde color? In my renders it is al from grey to silber but nowhere near blonde. (Character front right an youth standing in background)
![](https://hpclscruffy.daz3d.com/forums/uploads/thumbnails/FileUpload/66/1587d26b5d06488ddb9ab61d1301cc.png)
![](https://hpclscruffy.daz3d.com/forums/uploads/thumbnails/FileUpload/66/1587d26b5d06488ddb9ab61d1301cc.png)
Darryl 05 bad2.png
1920 x 1080 - 4M
Comments
The hair is very glossy, especially with the light colors.
It will depend on the lightning, but I would suggest turning down glossyness, i.e. Glossy Layered Weight, Glossyness and maybe dual lobe weight/glossiness.
Thank you, that worked for me!
Here is, what I do in cases like that. Copy a hair material with a straight down card UV like used by OOT as a shader preset into your library. Make sure to omit the opacity channel when savining. Then aply this hair shader to your faulty hair, in order to fiix.