Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Yes Thanks
Sasje that's one tender, beautiful image.
Here's the image that might turn out to be the entry for the contest.
My 1st attempt.
Hello canyonmanterry you are doing fine, but one thing is the hand with the staff.
The hand with the staff is not quite right the fingers looks a little bit strange.
ntotor thank you.
Ilena52 thank you, you’re picture looks good to
wilmap it also looks good
Have changed the lighting a bit.
Thanks Jaderail.:-)
This is still in its very early stage, I am thinking about turning it into a grindhouse type movie poster. Having a real problem trying to get the hand grip right.
@ wilmap - love the lighting in your second image.
Okay to get your hand pose just right try this. I'm sure you have the scene saved and the Render camera saved. So try this, load your scene and select just the hand you need to pose. Now switch your viewport camera to the Perspective Camera, and center on that hand, you can zoom in and move around and do the little tweaks the hand needs. To check your work just switch back to the Render camera to see what it will look like in the full render. I do this for fine tuning a pose all the time.
If your afraid you might forget which camera your in and move the RENDER camera, just Select it (Render Camera) in the Scene tab and open it in Parameters and LOCK it. Then you can not change it. Easy way to be sure the Render will stay the way you want and do the tweaks you see need work.
Bluemoon, I have to agree with Jaderail, that's a great dramatic camera angle, and Jaderail gave you some good comments.
I'd like to add one more. As much as I like this, I would like you to try making it a drop wider, because as it is your main character is cut off on the right side. I don't mind that you don't see her legs as it's more or less almost a closeup, but with the right side cutting into her body, it just looks like you cropped a larger image badly.
To do this, try moving your render camera out (Z Translate) a little bit at a time until you have enough space between her body and the right side to almost equal the space between her gun and the left side. To me good scene composition is as important as good lighting.
Thanks Jaderail and Miss B, I will use all your tips and tricks. Never really realized how many moving parts it takes to make a hand.
TIP: I always save the hands for last, just because it will take most of the time.
An update on the camera position. I like this on a lot, thanks for the tip Miss B.
The trigger finger and thumb have been the hardest to pose and I think you're onto something with just having the tip of the finger on the trigger.
A lot of the finger position has to do with the action of the gun. I've fired an older .22 rifle (maybe 75-100 yrs old) with a very tight trigger. Then I've fired a 9MM handgun with what I consider a hair trigger. At the risk of getting off-topic with the poses (although to use a prop you need to use a convincing pose) I would suggest you think what adds a dramatic look to the image. If a finger tip adds to the drama of the scene then use it, but if a tightly squeezed finger adds a more forceful or intense feel, then try that.
Personally, looking at the images, I think the pose is good and works top serve the figure and the prop. I would concentrate on the lighting to add more drama. The framing of the second image has also helped.
I do Agree about the trigger thing. It will depend on the pull of the trigger. Even for hard pulls most of the time, the CROOK of the last joint is what is used, so the trigger sits in the bend. To me the finger is to far over the trigger which puts the trigger on the MEAT of that finger and not on a power point. Yes you are supposed to squeeze a trigger but for art's use we all see the TV/Movie cop/thug stuff so much it is pretty much the not deep pull that the eye expects to see. As for the thumb if you have enough play left in this pose try rotating the pad more against the gun. I think the position looks good.
And Yes, the lighting can really make this render stand out. Try to get the Free Seven point light tutorial from the guy from DreamLight. It was free for the longest and gives very good tips on scene lighting.
wilmap this looks much better
bleumoon this looks good.
good work
Great renders so far. Sorry for not pooping in too much, been a bit busy elsewhere.
And all the comments about the trigger finger have had me trying to rember how I placed my thrigger finger, last time I fired a gun. lol, don't have a gun now, to try it out. :roll:, but as I remember it I would have the top two joints of the finger almost straight, and the finger would be back a bit compared to the rest of the hand.
The image may look a bit different than the one before( had to reinstall the system ) but in my humble opinion I think the pose looks much better now. Currently doing some lighting testing and the first result follows.
My 2nd attempt.
Real problems getting the light right.
Oh yes, much better. ;-)
I likey the lighting as well!
Hey Folks, great work. I found a link one of our old friends had and you might like to get this file. Thanks to Sedor I can point you to the free 3D lighting tips book I was talking about. http://www.3dlightmaster.com/
I tried to add a bit of DoF but it completely ruined my camera angle. Will save it with a new name and play around some more as I think it would help a lot.
See, now that you changed your overall lighting to night rather than day, I don't think you need DOF at all, because she's brightly lit and popping right out of that background. I also see you added a little more space between her and the right edge. Right on! I think this is your best effort yet. ;-)
Edited to Add: And your trigger finger looks well positioned now.
Hi all, saw this and wondered whether the area lights in DS would create the effect you're after?
It doesn't seem much different to making eyes glow...
Interesting thread....love what I've seen so far.
hugs
Pen