G8F Facial Distortion when using Scale setting
shootybear
Posts: 139
Hi,
I'm pretty sure this worked in 4.15, but now in 4.22.0.16, when do the following, I get a massively distorted head:
1 - Load G8F
2 - Choose Head, and Select Children
3 - In the Parameters dialog, select all the children
4 - Change Scale to 80%
5 - Observe freaky face (see attached picture)
Anybody know what's happening?
Screenshot 2024-07-14 173854.png
1282 x 842 - 654K
Comments
Including Head node, there should be 78 nodes selected before dialing Scale value...(you just selected 76 nodes...), or you can directly dial Head Propagating Scale property.
Is there something hidden? I can only select the 76 of 78. I see where it says (78) Point At right below the (76) Scale but I have been quite unsuccessful at selecting the last two items whatever they are.
UPDATE - it seems that the lower and upper face rigs might be the ones. They don't have a Scale property for some reason.
Firstly try: tick "Show Hidden Nodes" as well as "Show Hidden Properties" .... Scale properties of these two nodes are in hidden properties.
Ah thanks! That exposed the last two nodes and now the head is shrinking as expected!