Why the water is white?
coolcool0131_eea6a807
Posts: 6
https://www.daz3d.com/liquid-pack what i bought.
i applied the water shader to prop and rendered it. but it didn't work. i don't know why. help me.
스크린샷 2024-07-07 232425.png
1422 x 805 - 295K
스크린샷 2024-07-07 232742.png
398 x 939 - 255K
스크린샷 2024-07-07 232507.png
2044 x 1122 - 3M
Post edited by coolcool0131_eea6a807 on
Comments
That product was released in 2014, before Iray was added in DS. The shader is likely a custom 3DL shader that Iray doesn't know how to "translate".
You could try selecting the object in the scene pane, then, in the Surfaces panel, apply a different shader.
If I encountered this item, I would start with one of the soapy water shaders in this product: Iray Foam and Bubbles
The shaders might work to make that sea foam look plausible. I've used them a fair amount to depict sea foam or turbulent water. Keep in mind that shaders are not the same as Materials. You apply shaders in the Surfaces panel. Good luck!