How to activate alternative textures for imported *.obj objects?

katzimirkatzimir Posts: 0
edited July 3 in New Users

How to activate alternative textures for imported *.obj objects?

Hello everyone,

I am a beginner in Daz Studio.

I have imported an electric guitar in *.obj format into Daz Studio. The good piece is also loaded correctly with all the preset textures in the Maps folder. So far so good.

Now there are other alternative textures in the folder, e.g. for the body of the guitar, which I would like to use with the object. Can someone explain to me how I have to set the parameters in the corresponding shader so that the texture is also displayed in the object? There is already a shader called "Material02" which has already loaded under "Base Color" the alternative *.jpg texture from the Maps folder  - but the body of the guitar is set to white by default.

I've been clicking around in the shader parameters for quite a while now without anything changing.

I would appreciate any help.

Michael

Post edited by katzimir on

Comments

  • lilweeplilweep Posts: 2,505

    A picture would help but in the Surfaces tab you should have different 'Surfaces' or 'Material Zones' where you can assign your texture maps.

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