Diffeomorphic Rigify Addon Missing Finger Rig
![vensscyt](https://secure.gravatar.com/avatar/91082233ce86a085d357e1631550361a?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F91082233ce86a085d357e1631550361a_100.png)
Hi, I just finished setting up the diffeomorphic addon for Blender and started to test converting from Daz to Blender. Everything seems to be working fine at first, but everytime I use the Rigify features, no finger rigs are made. I've tried using the Meta rig but it doesnt seem to register the finger bones either. Any suggestions to fix this issue?
![](https://hpclscruffy.daz3d.com/forums/uploads/thumbnails/FileUpload/04/de7c66ed41129a65fa47f66c59de0f.png)
![](https://hpclscruffy.daz3d.com/forums/uploads/thumbnails/FileUpload/04/de7c66ed41129a65fa47f66c59de0f.png)
aft.png
1380 x 936 - 680K
![](https://hpclscruffy.daz3d.com/forums/uploads/thumbnails/FileUpload/70/4e88074358e84aa5bf789a28accac9.png)
![](https://hpclscruffy.daz3d.com/forums/uploads/thumbnails/FileUpload/70/4e88074358e84aa5bf789a28accac9.png)
bef.png
1378 x 937 - 558K
Comments
As default, IIRC, the controls of fingers' IK is hidden ~~ In Data tab, switch it to Visible.