Easy Peasy Challenge #1

12467

Comments

  • mermaid010mermaid010 Posts: 5,415

    Fettbemme - Welcome, very nice entry, thanks for sharing the object.

    Hansmar - two awesome renders. I like both.

  • NGartplayNGartplay Posts: 3,086

    wonderfully inventive work, fettbemme.  I like the spikes.

    Hansmar, love the 360 view, looks awesome.

  • HansmarHansmar Posts: 2,902
    edited June 11

    Horo, ed3D, Mermaid, NGartplay, Thank you. By the way it is not a 360 render.

    I forgot I rendered another, very colourful one.

    shinyHM3.jpg
    659 x 659 - 268K
    Post edited by Hansmar on
  • HoroHoro Posts: 10,567

    That is a very cool one, Hansmar.

  • NGartplayNGartplay Posts: 3,086

    Love the shine and colors, Hansmar.

  • mermaid010mermaid010 Posts: 5,415

    The last one is absolutely awesome Hansmar, very colorful.

  • Bunyip02Bunyip02 Posts: 8,481

    Fettbemme said:

    Abstract Bryce Art

    Bryce 7 Pro

    download 3D Object (OBJ)

    Nice work !!!

  • Bunyip02Bunyip02 Posts: 8,481

    Horo said:

    Very cool entry Bunyip02.

    Thanks !!!

  • Bunyip02Bunyip02 Posts: 8,481

    Hansmar said:

    Byunyip02, some great entries. I specifically like the eyes very much.

    Fetbemme, Welcome (or welcome back?) to the forum. Very nice work with these planetcity-like objects. And thanks for the comment.

    Two more shiny sphere renders from me. Just because I like this challenge. In the first one, there is a ramp with a partly transparent and partly reflective material, a lighthouse and a lightbeam effect (from David B). The second one has the same spheres, but with all the same texture now and a very different light set up.

    Thanks !!!

    Nice orbs !!!

  • Bunyip02Bunyip02 Posts: 8,481
    edited June 12

    Pool Sharks

    Trap for new players - Exported this small scene from DAZ Studio as an obj, size 1.68GB. Bryce ran out of memory.

    Used Decimator on the scene so it was a lot smaller and it then imported.

    Pool Sharks 1.jpg
    1067 x 600 - 319K
    Post edited by Bunyip02 on
  • FettbemmeFettbemme Posts: 319

    Bunyip02 said:

    Pool Sharks

    Trap for new players - Exported this small scene from DAZ Studio as an obj, size 1.68GB. Bryce ran out of memory.

    Used Decimator on the scene so it was a lot smaller and it then imported.

    WOW, any idea why the file size skyrocketed? 

  • NGartplayNGartplay Posts: 3,086

    Bunyip, very inventive and fun images.  the pool players made me laugh.

  • HoroHoro Posts: 10,567

    Bunyip02 - certainly a very cool idea and nicely done.

  • Bunyip02Bunyip02 Posts: 8,481
    edited June 12

    Fettbemme said:

    Bunyip02 said:

    Pool Sharks

    Trap for new players - Exported this small scene from DAZ Studio as an obj, size 1.68GB. Bryce ran out of memory.

    Used Decimator on the scene so it was a lot smaller and it then imported.

    WOW, any idea why the file size skyrocketed? 

    No idea why the size ballooned, it was a couple of M4 figures which I thought Bryce would handle. The use of the Decimator reduced the file size to 627MB.

    Pool Sharks 1 Bryce WIP.png
    1926 x 1029 - 665K
    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 8,481

    NGartplay said:

    Bunyip, very inventive and fun images.  the pool players made me laugh.

    Thanks, having fun thinking up some options for rendering !!!

  • Bunyip02Bunyip02 Posts: 8,481

    Horo said:

    Bunyip02 - certainly a very cool idea and nicely done.

    Thanks !!!

  • Bunyip02Bunyip02 Posts: 8,481

    Bunyip02 said:

    Fettbemme said:

    Bunyip02 said:

    Pool Sharks

    Trap for new players - Exported this small scene from DAZ Studio as an obj, size 1.68GB. Bryce ran out of memory.

    Used Decimator on the scene so it was a lot smaller and it then imported.

    WOW, any idea why the file size skyrocketed? 

    No idea why the size ballooned, it was a couple of M4 figures which I thought Bryce would handle. The use of the Decimator reduced the file size to 627MB.

    Out of curiosity I did an obj export test:-

    M4 Base - 10.7 MB

    M4 with Shark Morph and conforming tail - 809 MB

    M4 with Shark Morph and conforming tail Decimated to 10% - 247 MB

     

  • mermaid010mermaid010 Posts: 5,415

    Wow a funny but very cute idea, Bunyip02 well done.

  • FettbemmeFettbemme Posts: 319
    edited June 13

    Something for you to play with.

    It's (it can be) shiny with tech stuff on the surface.

    have fun

    zip
    zip
    TechUnit22_OBJ.zip
    2M
    zip
    zip
    TechUnit22 Carrara.zip
    2M
    zip
    zip
    TechUnit22_bryce.zip
    6M
    bryce.PNG
    1920 x 1047 - 1M
    Post edited by Fettbemme on
  • Electro-ElvisElectro-Elvis Posts: 875
    edited June 13

    Firstly, I would like to thank NGartplay for giving us the opportunity to have a Bryce competition and of course for her generosity with the prizes. smiley
    Secondly here my entry. I have the impression, that they look at me.

    3 Spheres

    3 Spheres.jpg
    933 x 700 - 185K
    Post edited by Electro-Elvis on
  • HoroHoro Posts: 10,567

    Fettbeme - thanks for the object in the br7 file.

    Electro-Elvis - cool entry, yes, I also have the impression they look at me.

  • Bunyip02Bunyip02 Posts: 8,481

    mermaid010 said:

    Wow a funny but very cute idea, Bunyip02 well done.

    Thanks !!!

  • Bunyip02Bunyip02 Posts: 8,481

    Electro-Elvis - Surveillance Bots !!!

  • mermaid010mermaid010 Posts: 5,415

    Fettbemme - thanks for sharing the file

    Electro-Elvis - excellent result, yes I also feel they are looking at me, awesome work.

  • Electro-ElvisElectro-Elvis Posts: 875
    edited June 13

    @Horo, Bunyip02, mermaid010: Thank you.

    @Fettbemme: Thanks for sharing. Cool stuff! I already played around with it and replaced a few materials.

    TechUnit22_TexturesModified.jpg
    933 x 700 - 376K
    Post edited by Electro-Elvis on
  • FettbemmeFettbemme Posts: 319

    Electro-Elvis said:

    @Horo, Bunyip02, mermaid010: Thank you.

    @Fettbemme: Thanks for sharing. Cool stuff! I already played around with it and replaced a few materials.

    oh WOW that looks awesome

    cool stuff

    smiley

  • HoroHoro Posts: 10,567

    Looks great Electro-Elvis.

  • HoroHoro Posts: 10,567
    edited June 13

    This is NOT an entry! I got encouraged by Electro-Elvis to try the object offered by Fettbemme (thank you!). It got materials by David Brinnen, it got copied once and instanced once. Background and ambient light by an HDRI from Deep Space HDRI 2 and some light by the sun.

    Alien Ships

    AlienShips.jpg
    1200 x 800 - 148K
    Post edited by Horo on
  • Bunyip02Bunyip02 Posts: 8,481

    Electro-Elvis - Fettbemme's freebie looks great

    Horo - Awesome !

    Fettbemme - Thanks for the freebie - it scrubs up really nice !

  • Bunyip02Bunyip02 Posts: 8,481
    edited June 13

    Traffic Lights

    Traffic Lights.jpg
    1067 x 600 - 245K
    Post edited by Bunyip02 on
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