Why does transfer utilitly offset my custom mesh from daz base mesh?
bmann3748_0ee855f1a2
Posts: 7
I can't figure it out. No matter if its a full body shape or small shape everytime i Use the TU it raises my custom items on the Y axis. Any help would greatly be appreciated.
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Post edited by frank0314 on
Comments
Maybe I'm misunderstanding, but it was made on the base shape/pose/scale using goz.