Daz Studio scene with Filament render into a photorealistic scene with Stable Diffusion
pigna8
Posts: 1
Hello everyone, I would like to know how I can transform a scene created in Daz Studio with render filament into a photorealistic render using Stable Diffusion. Not having a powerful PC with Nvidia I can only render with filament so I would like to use stable diffusion to achieve a similar quality render.
I would like to get a similar result as shown by this Youtube video. That is, the scene must remain the same, only the graphics I want to improve.
https://www.youtube.com/watch?v=8wAR3Cr0BZI
I would really appreciate any advice or experience you could share on how to make the rendering better with this technique.
Thank you very much in advance for your help!
Comments
You may need to take a look through civitai to see if there any models or LORAs that may help towards your goal, then test the hell out of it.
if you use it in ControlNet using Canny or Depth and maybe OpenPose you should get pretty good results
on single images it is easy to get awesome results, video less so as temporal consistency is not retained even witn the same seed
for an easy to use SDXL image generator, Foocus can run on Nvidia cards with as little as 4GB of VRAM for images 1024x1024 and other preset aspect ratios maintaining that pixel size and has a Canny image input option
https://github.com/lllyasviel/Fooocus
download the zip that suits your hardware
run the bat file, it will download and install everything needed in a self contained folder
you can add Loras too
if you don't have the hardware you can run it in Google Collab
Using controlnet with canny can you tell me in this case which parameters are recommended regarding cfg, denoising and seed?