Glass Shader looks weird
James
Posts: 1,003
Why when I appliied a glass shader, the reflection is so weird. Meanwhile on other surface, looks okay.
What causing it?
Comments
Do you have a map applied to the Reflection Colour property?
I don't know what that is,
and doesn't seem to exist.
There's only glossy reflectivity.
It seems refraction index what causing it.
If I turn it down to 1, it doesn't warp like that.
But the strange thing is, I have another glass window, using the same setting, but it doesnt warp.
Why different behavior on the same settings?
Refraction index of 1 is air. Ordinary glass is around 1.5.
Does the glass have thickness? Else check that Thin Walled is On (Off if thickness).
Yes, it has thickness.
And yes, Thin Walled solve the problem. HUAAAAA!
Thank you T_T