Render starts then IRAY rend error and ends, Render is clearly not done all samples.
I lastly assumed it was old drivers, was on 546, but I just updated to the latest Nvidea Drivers (using DDU) as of today but The issue remains. So I am going to come here and ask, maybe there is something I can try because I am seriously depressed that I have made 0 progress all weekend.
I have 2 G8 characters in the scene, interior scene and I thought it initially was because the second character is using the Fantasy Skins 8.1 because it felt like all these issue started after introducing the fantasy skins
G81F and G81M, the Male is using the fantasy skins, I rendered a few PNGs before this where the G81M was not skin colored but now that the G8M is, I am having an issue like this every 2nd or 3rd render, need to restart and reload the scene to be able to render again.
https://www.daz3d.com/fantasy-skins-for-genesis-81-males
Scene uses about 10,329MB according to HWInfo, I grabbed the number after the Rendering starts as I know it inflates (went from 3GB to 11GB)
DAZ 3D 4.22.0.16 AMD 3950X 64GB RAM RTX 3090 Windows 11 64-bit
(wish there was a Spoiler/drop-down tag, sorry for the wall of text)
2024-04-09 19:52:44.048 Iray [INFO] - IMAGE:IO :: 1.0 IMAGE io info : Loading image "C:\Program Files\DAZ 3D\DAZStudio4\shaders\iray\resources\DTHDR-RuinsB-500.hdr", no selector, pixel type "Rgb_fp", 512x256x1 pixels, 1 miplevel. 2024-04-09 19:52:44.050 Iray [INFO] - TRAV:DATABASE :: 1.0 TRAV db progr: Traversing scene. 2024-04-09 19:52:48.907 Iray [INFO] - TRAV:DATABASE :: 1.0 TRAV db info : Traversing scene took 4.857 s. 2024-04-09 19:52:48.943 Iray [INFO] - POST:RENDER :: 1.0 POST rend info : Postprocessing denoiser is enabled 2024-04-09 19:52:48.947 Iray (Scene Update) : Updating LPE labels 2024-04-09 19:52:48.948 Iray (Scene Update) : Updating geometry contexts 2024-04-09 19:52:48.948 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating geometry contexts. 2024-04-09 19:52:48.948 Iray (Scene Update) : Updating geometry 2024-04-09 19:52:48.948 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating geometry. 2024-04-09 19:52:48.948 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Importing scene graph. 2024-04-09 19:52:48.949 Iray (Scene Update) : Retrieving geometry 2024-04-09 19:52:48.949 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Importing geometry for motion time 0 2024-04-09 19:52:51.352 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Geometry import (1 triangle object with 35 M triangles, 1 instance) took 2.403 s 2024-04-09 19:52:51.352 Iray (Scene Update) : Updating motion transform data 2024-04-09 19:52:51.352 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating motion transforms. 2024-04-09 19:52:51.352 Iray (Scene Update) : Updating section objects 2024-04-09 19:52:51.352 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating section objects. 2024-04-09 19:52:51.353 Iray (Scene Update) : Updating materials 2024-04-09 19:52:51.353 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating materials. 2024-04-09 19:52:51.682 Iray [INFO] - MATCNV:RENDER :: 1.0 MATCNV rend info : found 481 textures, 0 lambdas (0 unique) 2024-04-09 19:52:51.682 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Emitter geometry import (6 light sources with 1089 triangles, 1 instance) took 0.000 s 2024-04-09 19:52:51.683 Iray (Scene Update) : Updating environment 2024-04-09 19:52:51.683 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating environment. 2024-04-09 19:52:51.691 Iray (Scene Update) : Updating code 2024-04-09 19:52:51.691 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating compiled material code. 2024-04-09 19:52:51.691 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating compiled environment code. 2024-04-09 19:52:51.691 Iray (Scene Update) : Updating textures 2024-04-09 19:52:51.692 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating material textures. 2024-04-09 19:52:51.699 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating environment textures. 2024-04-09 19:52:51.699 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating BSDFs. 2024-04-09 19:52:51.699 Iray (Scene Update) : Updating volumes 2024-04-09 19:52:51.699 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating volumes. 2024-04-09 19:52:51.699 Iray (Scene Update) : Updating lens data 2024-04-09 19:52:51.700 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating lens. 2024-04-09 19:52:51.700 Iray (Scene Update) : Updating lights 2024-04-09 19:52:51.700 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating lights. 2024-04-09 19:52:51.700 Iray (Scene Update) : Updating instance topology 2024-04-09 19:52:51.700 Iray (Scene Update) : Updating flags 2024-04-09 19:52:51.700 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating object flags. 2024-04-09 19:52:51.700 Iray (Scene Update) : Updating backplate 2024-04-09 19:52:51.701 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating backplate. 2024-04-09 19:52:51.701 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating compiled backplate code. 2024-04-09 19:52:51.701 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating backplate textures. 2024-04-09 19:52:51.701 Iray (Scene Update) : Updating decals 2024-04-09 19:52:51.701 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Updating decals. 2024-04-09 19:52:51.720 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Using iray core convergence estimate. 2024-04-09 19:52:51.722 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Allocating 1-layer frame buffer 2024-04-09 19:52:51.733 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Using batch scheduling, caustic sampler enabled 2024-04-09 19:52:51.733 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Initializing local rendering. 2024-04-09 19:52:51.733 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Caustic sampler implies guided sampling. 2024-04-09 19:52:51.739 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Using OptiX version 7.5.0 2024-04-09 19:52:51.744 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Initializing OptiX for CUDA device 0 2024-04-09 19:53:02.702 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Rendering with 1 device(s): 2024-04-09 19:53:02.702 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : CUDA device 0 (NVIDIA GeForce RTX 3090) 2024-04-09 19:53:02.702 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Rendering... 2024-04-09 19:53:02.702 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): Processing scene... 2024-04-09 19:53:02.703 Iray (Scene Access) : Retrieving geometry 2024-04-09 19:53:02.703 Iray (Scene Access) : Retrieving device geometry 2024-04-09 19:53:03.140 Iray (Scene Access) : Retrieving volumes 2024-04-09 19:53:03.141 Iray (Scene Access) : Retrieving textures 2024-04-09 19:53:05.733 Iray (Scene Access) : Retrieving device textures 2024-04-09 19:53:06.143 Iray (Scene Access) : Retrieving flags 2024-04-09 19:53:06.144 Iray (Scene Access) : Retrieving device flags 2024-04-09 19:53:06.145 Iray (Scene Access) : Retrieving lights 2024-04-09 19:53:06.145 Iray [INFO] - IRAY:RENDER :: 1.4 IRAY rend info : Importing lights for motion time 0 2024-04-09 19:53:06.145 Iray [INFO] - IRAY:RENDER :: 1.4 IRAY rend info : Initializing light hierarchy. 2024-04-09 19:53:06.152 Iray [INFO] - IRAY:RENDER :: 1.4 IRAY rend info : Light hierarchy initialization took 0.006 s 2024-04-09 19:53:06.152 Iray (Scene Access) : Retrieving device lights 2024-04-09 19:53:06.152 Iray (Scene Access) : Retrieving section objects 2024-04-09 19:53:06.153 Iray (Scene Access) : Retrieving device section objects 2024-04-09 19:53:06.153 Iray (Scene Access) : Retrieving materials 2024-04-09 19:53:06.157 Iray (Scene Access) : Compiling custom code 2024-04-09 19:53:06.157 Iray (Scene Access) : Retrieving environment 2024-04-09 19:53:06.160 Iray (Scene Access) : Retrieving device environment 2024-04-09 19:53:06.161 Iray (Scene Access) : Retrieving backplate 2024-04-09 19:53:06.161 Iray (Scene Access) : Retrieving device backplate 2024-04-09 19:53:06.161 Iray (Scene Access) : Retrieving decals 2024-04-09 19:53:06.162 Iray (Scene Access) : Retrieving device decals 2024-04-09 19:53:06.162 Iray (Scene Access) : Retrieving motion transform data 2024-04-09 19:53:06.162 Iray (Scene Access) : Retrieving device motion transform data 2024-04-09 19:53:06.162 Iray (Scene Access) : Retrieving lens data 2024-04-09 19:53:06.163 Iray (Scene Access) : Retrieving device lens data 2024-04-09 19:53:06.196 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend info : CUDA device 0 (NVIDIA GeForce RTX 3090): Scene processed in 3.494s 2024-04-09 19:53:06.206 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend info : CUDA device 0 (NVIDIA GeForce RTX 3090): Allocated 102.832 MiB for frame buffer 2024-04-09 19:53:06.211 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend info : CUDA device 0 (NVIDIA GeForce RTX 3090): Allocated 1.969 GiB of work space (2048k active samples in 0.005s) 2024-04-09 19:53:06.211 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend info : CUDA device 0 (NVIDIA GeForce RTX 3090): Optimizing for cooperative usage (performance could be sacrificed) 2024-04-09 19:53:07.119 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend info : Allocating 1-layer frame buffer 2024-04-09 19:53:07.137 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 73 2024-04-09 19:53:07.184 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00001 iteration after 4.482 s. 2024-04-09 19:53:07.912 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 214 2024-04-09 19:53:07.920 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00002 iterations after 5.219 s. 2024-04-09 19:53:08.806 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 518 2024-04-09 19:53:08.815 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00003 iterations after 6.114 s. 2024-04-09 19:53:09.768 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 874 2024-04-09 19:53:09.777 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00004 iterations after 7.075 s. 2024-04-09 19:53:10.614 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 994 2024-04-09 19:53:10.625 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00005 iterations after 7.923 s. 2024-04-09 19:53:11.689 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 1054 2024-04-09 19:53:11.697 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00006 iterations after 8.996 s. 2024-04-09 19:53:12.511 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 1104 2024-04-09 19:53:12.542 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00007 iterations after 9.841 s. 2024-04-09 19:53:13.940 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 1190 2024-04-09 19:53:13.949 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00008 iterations after 11.247 s. 2024-04-09 19:53:14.695 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 1233 2024-04-09 19:53:14.703 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00009 iterations after 12.002 s. 2024-04-09 19:53:15.411 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00010 iterations after 12.709 s. 2024-04-09 19:53:16.236 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 1236 2024-04-09 19:53:16.245 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00011 iterations after 13.543 s. 2024-04-09 19:53:17.606 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00013 iterations after 14.904 s. 2024-04-09 19:53:18.449 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 2287 2024-04-09 19:53:18.459 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00014 iterations after 15.757 s. 2024-04-09 19:53:19.694 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00016 iterations after 16.992 s. 2024-04-09 19:53:20.917 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 3357 2024-04-09 19:53:20.926 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00018 iterations after 18.224 s. 2024-04-09 19:53:22.420 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00021 iterations after 19.717 s. 2024-04-09 19:53:24.062 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 4421 2024-04-09 19:53:24.094 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00023 iterations after 21.392 s. 2024-04-09 19:53:25.968 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00027 iterations after 23.266 s. 2024-04-09 19:53:27.380 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 5851 2024-04-09 19:53:27.390 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00029 iterations after 24.688 s. 2024-04-09 19:53:30.188 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend progr: 37.18% of image converged 2024-04-09 19:53:30.206 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00035 iterations after 27.504 s. 2024-04-09 19:53:31.366 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 6994 2024-04-09 19:53:31.375 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00037 iterations after 28.674 s. 2024-04-09 19:53:33.968 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00042 iterations after 31.266 s. 2024-04-09 19:53:36.172 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 9075 2024-04-09 19:53:36.206 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00047 iterations after 33.504 s. 2024-04-09 19:53:39.013 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00053 iterations after 36.311 s. 2024-04-09 19:53:41.663 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 11367 2024-04-09 19:53:41.697 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00059 iterations after 38.995 s. 2024-04-09 19:53:45.040 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend progr: 54.16% of image converged 2024-04-09 19:53:45.040 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00067 iterations after 42.339 s. 2024-04-09 19:53:48.317 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 13478 2024-04-09 19:53:48.350 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00074 iterations after 45.648 s. 2024-04-09 19:53:51.255 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00081 iterations after 48.553 s. 2024-04-09 19:53:54.614 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00089 iterations after 51.913 s. 2024-04-09 19:53:56.216 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 16379 2024-04-09 19:53:56.224 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00092 iterations after 53.522 s. 2024-04-09 19:54:00.537 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend progr: 64.49% of image converged 2024-04-09 19:54:00.555 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00101 iterations after 57.853 s. 2024-04-09 19:54:05.726 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00110 iterations after 63.025 s. 2024-04-09 19:54:07.634 Iray [INFO] - IRAY:RENDER :: 1.2 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 3090): guidance merge/update for: #caches = 20374 2024-04-09 19:54:07.643 Iray [INFO] - IRAY:RENDER :: 1.0 IRAY rend info : Received update to 00114 iterations after 64.941 s. 2024-04-09 19:54:11.387 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.5 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): Kernel [15] (LensTraceSr ) failed after 2.157s 2024-04-09 19:54:11.388 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.5 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while launching CUDA renderer in <internal>:908) 2024-04-09 19:54:11.388 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.5 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): Failed to launch renderer 2024-04-09 19:54:11.388 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): Device failed while rendering 2024-04-09 19:54:11.388 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [WARNING] - IRAY:RENDER :: 1.2 IRAY rend warn : CUDA device 0 (NVIDIA GeForce RTX 3090) is no longer available for rendering. 2024-04-09 19:54:11.389 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [WARNING] - IRAY:RENDER :: 1.2 IRAY rend warn : All available GPUs failed. 2024-04-09 19:54:11.389 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: Fallback to CPU not allowed. 2024-04-09 19:54:11.389 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while initializing memory buffer) 2024-04-09 19:54:11.389 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: All workers failed: aborting render 2024-04-09 19:54:11.389 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): [Guidance sync] Failed master device (remaining 0, done 0). 2024-04-09 19:54:11.390 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while de-allocating memory) 2024-04-09 19:54:11.390 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while de-allocating memory) 2024-04-09 19:54:11.390 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while de-allocating memory) 2024-04-09 19:54:11.390 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while de-allocating memory) 2024-04-09 19:54:11.391 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while de-allocating memory) 2024-04-09 19:54:11.391 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while de-allocating memory) 2024-04-09 19:54:11.391 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while de-allocating memory) 2024-04-09 19:54:11.391 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while de-allocating memory) 2024-04-09 19:54:11.391 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while de-allocating memory) 2024-04-09 19:54:11.391 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while de-allocating memory) 2024-04-09 19:54:11.391 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while de-allocating memory) 2024-04-09 19:54:11.391 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while de-allocating memory) 2024-04-09 19:54:11.392 [WARNING] :: \src\pluginsource\DzIrayRender\dzneuraymgr.cpp(376): Iray [ERROR] - IRAY:RENDER :: 1.2 IRAY rend error: CUDA device 0 (NVIDIA GeForce RTX 3090): the launch timed out and was terminated (while de-allocating memory) 2024-04-09 19:54:11.393 [ERROR] Iray :: Internal rendering error. 2024-04-09 19:54:12.439 [INFO] :: Saved image: C:\Users\***\AppData\Roaming\DAZ 3D\Studio4\temp\render\r.png 2024-04-09 19:54:12.451 [INFO] :: Finished Rendering 2024-04-09 19:54:12.560 [INFO] :: Total Rendering Time: 1 minutes 56.55 seconds
Comments
One thing jumps out, "Geometry import (1 triangle object with 35 M triangles, 1 instance)"... What is that?
DS likes quads better than triangles, and 35 million triangles is insane amount.
When rendering, do you use Iray in your viewport as well?
No I use Iray Preview and then change to Smooth Shaded before hitting Render.
So its the amount of triangles that could be causing it, so it would have to be geometry right? not textures, I was under the impression that it was the textures because the issue comes up as soon as I make visible the G81 with the fantasy skins enabled, the setup process enables a lot of extra options in Surfaces (FX1, FX2 colors).
The main thing I can think of is that my scene is:
I have to assume its the bedsheet? its a dForce bedsheet and it has tons of geometry from the looks of Wireframe view.
I also tried lowering the SubD from 4 to 3 and so far it feels like its crashing less but the problem is still there.
Just wanted to confirm the take away here is that its the Triangles count that matters (balance of Triangles and Texture size) - Is there an easy way to see the total triangles and some sort of Range I should stick Under, for 23.4GB of VRAM ?
That is one possible problem, as it seems that Iray preview leaves stuff in VRAM cache for subsequent use just like regular Iray rendering does, but these caches are different with preview being lower quality.
When rendering, the stuff in the regular Iray cache will be used again, but stuff in preview cache is just wasting additional VRAM.
One should change to texture or smooth shaded first, save the scene, exit DS, open DS and the scene again without activating Iray preview before rendering.