Adding Smoke And Mist to Iray Renders
I have some pro features that allow me to add smoke and mist to a render. I really never have got them to work very well. Are there some numbers that I can just plug in every time to get successful results? So far I was better over-exposing and altering contrast in photoshop to add the kind of light you get from long distances photographically, and to a lesser extent visually. I would like to add white clouds successfully but am lost on the settings. I am hoping that maybe someone who reads this knows where I can find this info easily without hours of renders and re-renders to sort it out.
Comments
I recommend to do stuff like this in post production.
If you create a still image i would use Photoshop, for movies After Effects is awesome.
In 3D Software directly - of course in some way it can work and there are some nice tools - but its way too much trial and error / test renderings / adjustments.
The way i do this fog thingy is:
Create a layer with clouds made from black and white - then gaussian blur it. Layer set: Subtract - %x
The duplicate this new layer and scale it up a bit. Find new %
... and so on ... as long it fits :-D