Is there a way to make animation lighter on viewport?

JamesJames Posts: 883
edited April 7 in Daz Studio Discussion

I'm having difficulty to see my baked animation.
Because it's jumpy. It's skip some frames.

Is there a way to make animation lighter on viewport so I can observe it?

I've deleted the environment and make everything low res. But still.

Post edited by James on

Comments

  • KenYanoKenYano Posts: 84

    Genesis 3 and 9 seem to run smoothly with animation in the viewport. Genesis 8 generation not so much unless your using it on a Apple Silicon Macs. I don't understand that neither.

  • KazeKaze Posts: 51

    You might have better luck limiting to just a base figure without any hair, geografts, or clothing. If you have to have hair, geografts, or clothing then turn off smoothing. Geoshells also add a bit of extra stutter too. You would want to remove the geoshells from the figure.

    I sometimes make a duplicate of the base figure in the scene of just the Figure itself so it'll also have the animation. Then when I like what the animation looks like, I'll save it as a pose preset over the length of the animation and apply it to the main figure that I want to keep in the scene.

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