Character Lighting
I created a character and started playing with lighting. I put a distant light on the character. How do I remove it and go to the regular setting? When I delete the distant light, upon rendering, the character is black. Any suggestions for correction, or resetting to default lighting? Also is there a way to save your character settings and create a new file? Thank you.
Post edited by Chohole on
Comments
As far as I know, there isn't any default lighting in a new project, just the headlamp from a camera or the preview lighting. Someone can correct me if I'm wrong about that. My DS doesn't come preloaded with lights anyway. You can toggle the built in lighting preview with <ctrl> + L.
To save a character as a preset: Select your character in the scene tab> File > Save as> Character Preset. I believe that is the correct path. I'm running a render can't double check the exact path, but that should get you close. You'll be given a pop up box so you can check or uncheck any items that you want saved with you character. Hope this helps.
Thank you I will try that.
Dunno if this helps, but in the parameter settings for a camera there is a headlamp setting which can be set to on, off or auto. Maybe try changing that setting.
if you want to start a new scene or default everything, just go File->new->new scene. its something like that. Remember Daz Studio has 2 render engine. 3Delight and Iray. If you use normal distant light and render it in Iray i think you could end up with a dark scene as iray dont use normal lights. It needs Photometric lights which are for irays. For normal render use distant light, spot light etc...You can remove the lights by right-clicking and simply delete it. It will usually turn the lights off.
Then theres also the issue with camera headlamp lights. Usually u want it turned off. And turn if off before render. Otherwise the render wont look good with the camera headlamp on. To turn off camera headlamp simply select camera, select the paramaters tab and find the Headlamp setting and turn it off.
Thank you for all the help. The below photo shows what was happening. When I deleated the distant light, the below render would happen. I finally figured out that in the render area I had turned the headlamp to never. When I switched it back to "when no light . . ." it rendered lighted.