IRay decal nodes and individual fiber hair
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Is it possible to apply IRay decal nodes to hair made of individual strands instead of mesh card style hair? I've been pulling my hair out trying to find a way to get Decal nodes to render on these items. As you can see in my attachments it works alright when parented to the hair object of a hair that uses a mesh based system but does nothing to the individual fiber system. Is there any way that anyone knows of to get the decal node projection to render on both?
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hair.png
701 x 725 - 855K
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hair2.png
600 x 649 - 446K
Comments
Haircards / mesh hair have polygons on their geometry while strand-based hairs don't have polygons but just polylines, so Iray Decal node is not able to project texture on them.
yeah I recognize that the "geometry" that is rendered is created by the shader along the curves and not practical geometry. I'm just wondering if there is a native solution or work around for this before jumping to Blender to extrude geometry along the fibers which other wise will be my next step.