Error when applying materials to Short Pixie Cut for Genesis 9

Hopefully someone can help.

I recently purchased Short Pixie Cut for Genesis 9 (93831). I get an error when trying to apply any of the icluded materials to the hair (An error occurred while reading the file, see the log file for more details). I installed the product via DIM, and applied a recent update to the product before I ever attempted to use it. I have unisntalled, deleted, restarted, and reinstalled the product to no effect.

Here is the log file:

2024-03-24 15:20:39.571 [INFO] :: Prepare asset load (merge): /People/Genesis 9/Hair/Daz Originals/Short Pixie Cut/Materials/OmniHair/SPC - OmniHair - Black Two Tone.duf
2024-03-24 15:20:39.572 [INFO] :: Locking viewport redraw...
2024-03-24 15:20:39.572 [INFO] :: Viewport redraw locked.
2024-03-24 15:20:39.646 [VERBOSE] :: Native format content directories: 5
2024-03-24 15:20:39.646 [VERBOSE] :: Poser format content directories: 5
2024-03-24 15:20:39.646 [VERBOSE] :: Other import format content directories: 0
2024-03-24 15:20:39.646 [INFO] :: Begin asset load (merge): /People/Genesis 9/Hair/Daz Originals/Short Pixie Cut/Materials/OmniHair/SPC - OmniHair - Black Two Tone.duf
2024-03-24 15:20:39.653 [INFO] :: Determining missing assets...
2024-03-24 15:20:39.766 [WARNING] :: Invalid hierarchy for selected node(s) and "preset_hierarchical_material" type; no root(s) found.
2024-03-24 15:20:39.766 [WARNING] :: Error loading asset: C:/Daz 3D/Applications/Data/DAZ 3D/My DAZ 3D Library/people/genesis 9/hair/daz originals/short pixie cut/materials/omnihair/spc - omnihair - black two tone.duf
    Operation failed

Any suggestions?

Comments

  • felisfelis Posts: 4,282

    Try having the character selected when applying the material. It is a hieracical material preset.

  • crosswindcrosswind Posts: 6,844
    edited March 24

    You loaded the hair to Genesis 9 figure before applying the Material presets ? If you did, Material presets can be loaded no matter you select G9 figure, Short Pixie Cut root node or two SBH sub-nodes.

    But if you used this hair on other Genesis figure with auto-fit, let's say Genesis 8, you have to change the Node Name of G8 to "Genesis9" before loading Material presets... (via DS menu  : Edit - Figure - Scene Identification...)

    Post edited by crosswind on
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