SOLVED - Volumetrics - VDB Explosion Not Showing Following Livestream
Greetings. I am trying to get a VDB explosion smoke effect. No luck thus far. I am following the method of Jay's Livestream video in the Daz+ forum. My VDB file is the same as his, downloaded the explosion sample from openvdb. Following Jay, I loaded a cube in my scene and used the geometry editor to change the default shader name to Volume. The explosion.vdb file is loaded in the volume file channel. I have tried it with Clip to Geometry both on and off. The smoke volume does not appear in the viewport or render. I must be missing a step. I am using Daz Studio version 4.22. Jay's Livestream example used version 4.20.
Source for VDB File.
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What it should look like fllowing Jay's tutorial
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What mine looks like with same explosion.vdb file
Comments
What light do you have in the scene?
The default HDR
You haven't defined proper Color in Multipliers of Scattering and Absorption...
That was it. Knew I must have missed a step. Appreciate the help very much.
Thank you, @felis and @crosswind, for taking a look and helping me solve the problem.
Cheers.