Some Superhero Costumes and Shaders
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I've been fooling with shaders - the monthly contest still has me running to catchup on how some aspects of these work. I like the look, in theory, of the reflective metal on the suit to the far right but I'm concerned it just looks too 'busy' in some renders - it might reflect too much, and it also of course tends to reflect parts of itself, making some of the silvered areas seem to be 'bloody'. The Suit on the left is a flat color with the silver highlights, and the one in the middle is shiny leather. I'd like something that looks more like latex or rubber, but I'm having trouble figuring out how to duplicate that and I have not found a good shader for those, either. If someone had suggests that way, I'd like to hear them.
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Comments
Hi Ebonart!
There are a couple of tricks you can try for this,
1. Lower the reflection strength on the suit with reflections, I'd try cutting it in half and then also changing the Reflection Color to a mid tone grey
2. You can plug in a reflection map into the Reflection Color channel, this will give you a fake effect of reflections of the environment but without the suit reflecting off of itself
Hope this helps!
Elli
Hmmmm. I don't see either of those things, looking at the surface of that figure. There is a 'Refraction Color' default to black, and changing that to a mid-tone grey did not work at all.
Is there some level of detail I'm not seeing?