How do I make JSON files for custom Ultra Scenery ecology layers?
![RexRed](https://hpclscruffy.daz3d.com/forums/uploads/userpics/320/nOPBIQN0N7JUT.jpg)
How do I make JSON files for custom Ultra Scenery ecology layers?
Is there a thread or video that addresses this process?
Is this JSON file generated with Ultra Scatter or something?
![](https://hpclscruffy.daz3d.com/forums/uploads/thumbnails/FileUpload/4e/3c8bd3807878b368c883f8a8a714cd.jpg)
![](https://hpclscruffy.daz3d.com/forums/uploads/thumbnails/FileUpload/4e/3c8bd3807878b368c883f8a8a714cd.jpg)
ultrascenerytoolboxvolumeii06daz3d.jpg
1000 x 1300 - 256K
Post edited by RexRed on
Comments
Check out https://www.daz3d.com/forums/discussion/636346/ultrascenery-new-er-territory-commercial/p14 where barbult wrote how to update the JSON files in UltraScenery. The PA has given permission for users to modify them. Also, she has a thread where she experiments in the program, https://www.daz3d.com/forums/discussion/304386/ultrascatterpro-experiments-and-experiences/p1.
Thank you very much for this valuable information! I found a quite clever work around for this due to me not knowing how to edit scripts.
I will be making a YouTube video of my findings very soon @ez3dtv
An easy way to scatter any possible items along an Ultra Scenery landscape without editing a script.![smiley smiley](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/regular_smile.png)