Gen 9 body shapes
wildbillnash
Posts: 756
Is there a way to change the shape of a genesis 9 body. For instance, I would like to make it thinner, including the head (don't want my figure to appear to have a swollen head).
Any ideas out there? Or is that another add on I need to purchase? If so, which one. Tried to search but without knowing the proper term to use the seach was useless.
Comments
As below - You have to buy some morph packages if you don't sculpt the figure yourself, for instance
https://www.daz3d.com/genesis-9-body-shapes
https://www.daz3d.com/easy-shape-master--age-control-and-shape-tuning-for-genesis-9
https://www.daz3d.com/vinme-morphs-for-genesis-9
I found one since posting. The term I couldn't think of was 'morphing'. I bought a program and now waiting for Daz Studio to fix their servers so I can download and install them with DIM.
Yep, morphing, that's it.
Shape Shift is good and absolutely worth it. But if you don't need such granular control, you just want to make quick proportional adjustments, you can go to the Parameters tab, look to the left and click All, look at the top of the pane and click in the search bar, then type in "prop." All of the proportion sliders will pop up. These are morphs as well; full body morphs unless specified otherwise, to be specific. So, if you narrow the shoulders with "Proportion Shoulder Widgth," the size of the shoulders will change with it, preventing skewed body parts. Shape Shift, however, will open up options to adjust the width of abdomen, hip, glutes, cranium, and waist, to name a few.
I've always ripped into 3d figures with the scale parameters. As Daz figures progressed, it's always gotten more succesful to do that. The head might not be included in that statement, but Genesis 1, could do some head scaling, i remember shrinking the head "Y" scale. It might be "wrong" (messing up some controllers I'm unaware of) but sometimes just "adjust rigging to shape" might be needed. G9 seems to be the most pliable of them all. I frequently scale the different spines "1,2,3,4" and then the pelvis, rather than struggle to find some morphs. At this point, I'm just learning G9, but in earlier figures that I had way too many morphs for, still, many times direct scaling was better than the pro morphs for what I wanted to do. Also, some morphs seem to be just scaling things anyway, and I don't see a difference between that and doing it myself. So, go ahead, scale it, fire it in with your mighty mouse button. And since we're suggesting morph packs here, lets not forget Sickelyield's generous G9 free morphs! https://sharecg.com/v/99782/browse/21/DAZ-Studio/SY-200-Free-Morphs-Merchant-Resource-G9 HAPPY NEW YEAR, peace