Daz Studio BETA - version 4.23.0.4! (*UPDATED*)

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Comments

  • ImagoImago Posts: 5,152

    Imago said:

    I'll double check which TBB file is responsible of the crash.

    Speaking of crashes, I still get crashes when I load a scene containing props altered with Mesh Grabber 3 in it.

    The TBB.DLL file is the one in the main folder of DAZ Studio, no other plugins are involved.

    Also, it gives errors in the DAZcore.dll one.

    Please, Devs, fix the issue.

  • I'm stuck with version 4.23.0.1 release - .4 is not showing up in my install manager = do I need a membership to update? Did they not release .4 to the public? 

    Thanks

  • brighterdesign_d87cc31ba3 said:

    I'm stuck with version 4.23.0.1 release - .4 is not showing up in my install manager = do I need a membership to update? Did they not release .4 to the public? 

    Thanks

    The General Release is 4.23.0.1, and the Public Beta available to the public is 4.23.0.4

  • WandWWandW Posts: 2,819

    brighterdesign_d87cc31ba3 said:

    I'm stuck with version 4.23.0.1 release - .4 is not showing up in my install manager = do I need a membership to update? Did they not release .4 to the public? 

    Thanks

    If this is not in your Product Library, 'Buy'  it...  smiley

    https://www.daz3d.com/daz-studio-beta

  • thanks - for the link 

    question - I finally got a crash that produced errors and provided me something to show the community.  Has anyone else been seeing this? 

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  • DoctorJellybeanDoctorJellybean Posts: 8,463
    edited October 30

    brighterdesign_d87cc31ba3 said:

    thanks - for the link 

    question - I finally got a crash that produced errors and provided me something to show the community.  Has anyone else been seeing this? 

    What were you doing, or trying to do, when it crashed?

    Post edited by DoctorJellybean on
  • ImagoImago Posts: 5,152
    edited October 30

    DoctorJellybean said:

    What were you doing, or trying to do, when it crashed?

    I bet he tried to load a scene from the File Manager (double click) with DAZ Studio running an open scene.

    It's about the same error I get lately and forced me to rollback to 4.21

    Post edited by Imago on
  • Imago said:

    DoctorJellybean said:

    What were you doing, or trying to do, when it crashed?

    I bet he tried to load a scene from the File Manager (double click) with DAZ Studio running an open scene.

    It's about the same error I get lately and forced me to rollback to 4.21

    Does the scene loads without crashing when you do either File - Open or File - Open Recent?

  • ImagoImago Posts: 5,152

    DoctorJellybean said:

    Does the scene loads without crashing when you do either File - Open or File - Open Recent?

    Until now, no.

    I work on many scenes everyday and I need to see the thumbnails so I use the file manager.

    Using the Open menu or the Recent menu is impratical for me.

  • bonjbonj Posts: 3

    Where is the !iray uber base now?

     

    Usually I'd select the meterial then surface tab/ edit and from the presets menu select the  !iray uber base shader. Converted to iray quick and easy.

    Is it not included on the latest build or moved ?  New pc build and fresh brand new instal.  What is the actual product called as I cant find it by name, Is it included on older versions only.    

     

  • bonj said:

    Where is the !iray uber base now?

     

    Usually I'd select the meterial then surface tab/ edit and from the presets menu select the  !iray uber base shader. Converted to iray quick and easy.

    Is it not included on the latest build or moved ?  New pc build and fresh brand new instal.  What is the actual product called as I cant find it by name, Is it included on older versions only.   

    Default Resources

  • bonjbonj Posts: 3

    DoctorJellybean said:

    bonj said:

    Where is the !iray uber base now?

     

    Usually I'd select the meterial then surface tab/ edit and from the presets menu select the  !iray uber base shader. Converted to iray quick and easy.

    Is it not included on the latest build or moved ?  New pc build and fresh brand new instal.  What is the actual product called as I cant find it by name, Is it included on older versions only.   

    Default Resources

    Thanks for the speedy reply, for some reason it isnt showing in my smart content shader menu. Added a custom action to the script menu. Cheers :)

  • Imago said:

    DoctorJellybean said:

    Does the scene loads without crashing when you do either File - Open or File - Open Recent?

    Until now, no.

    I work on many scenes everyday and I need to see the thumbnails so I use the file manager.

    Using the Open menu or the Recent menu is impratical for me.

    I'm afraid I can't replicate on my (Windows) system.

  • ImagoImago Posts: 5,152

    DoctorJellybean said:

    I'm afraid I can't replicate on my (Windows) system.

    First load a pretty heavy scene (at least 250Mb of size, not a simple prop in the middle of nowhere) and the load another scene of about same size double clicking on the scene file in the file manager while the first scene still loaded.

    The crash happen more often if you have some props altered with Mesh Grabber 3 and not baked to morph.

  • PadonePadone Posts: 3,688
    edited November 7

    brighterdesign_d87cc31ba3 said:

    AAAAAAAAUUUUUUUUUUGH 
    MY FILES (SAVED FILES AND LAYOUTS) KEEP CRASHING 4.23.1 why why why why - auuuuuuugh I have a deadline

    Some advice. Never ever update in the middle of production. Before updating backup the old release, and be sure that all the addons you use get updated to the new release, especially PA addons. For example as @Imago reports the mesh grabber isn't updated.

    Then personally as a general rule I don't update until I see in the forum that everything is settled. Never rush with DAZ, especially if you're on production.

    Post edited by Padone on
  • FishtalesFishtales Posts: 6,119

    Before upgrading next time there are two ways to try. 

    1) Go to the Program folder, DAZ 3d, and rename the DAZStudio4 folder to match the version number of the one you are using  i.e. Studio 4.21 4.22 etc. and save it. Now when you install a new version it will recreate the DAZStudio4 folder leaving your old version intact.

    2) If you are using an old version and want to try a new version before installing it then install the Beta version first to make sure everything works.

    I have 4.15, 4.21 +beta, 4.22 + beta and 4.23 +beta installed here.

  • crosswindcrosswind Posts: 6,926
    edited November 9

    Loading a Camera Preset including 10 cameras in 4.22 takes 1 second, but takes nearly 10 seconds in 4.23. Same issue happens to Lights Preset.

    What is the problem with 4.23 on earth ?Ticket sits there for nearly 6 months.... 

    Post edited by crosswind on
  • Dolce SaitoDolce Saito Posts: 192
    edited November 9

    Imago said:

    DoctorJellybean said:

    I'm afraid I can't replicate on my (Windows) system.

    First load a pretty heavy scene (at least 250Mb of size, not a simple prop in the middle of nowhere) and the load another scene of about same size double clicking on the scene file in the file manager while the first scene still loaded.

    The crash happen more often if you have some props altered with Mesh Grabber 3 and not baked to morph.

    Hey Imago, I just get triggered to ask something because "populated scene", "viewport manipulation", "crash" and "tbb" came together in your posts.

    Do you, by any chance, use an intel system 13th gen or higher?

    Post edited by Dolce Saito on
  • ImagoImago Posts: 5,152

    Dolce Saito said:

    Do you, by any chance, use an intel system 13th gen or higher?

    No, I have a Ryzen 9 5900X.

    All works fine on previous DAZ's releases, so it's not my PC's fault, that's sure. cool

  • Imago said:

    Dolce Saito said:

    Do you, by any chance, use an intel system 13th gen or higher?

    No, I have a Ryzen 9 5900X.

    All works fine on previous DAZ's releases, so it's not my PC's fault, that's sure. cool

    Oh, then nevermind. That's one checkmark to not think of anymore :)

  • dan2050dan2050 Posts: 32

    I have the latest release and my studio takes a couple of minutes to respond to clicks in the scene or object movements when I load an existing scene. I'm getting API errors all the time with the NIDIA card, even with the latest drivers installed.
    I want to roll back to 4.22, how do you do that?

  • ImagoImago Posts: 5,152
    edited November 10

    dan2050 said:

    I want to roll back to 4.22, how do you do that?

    The only way is to keep a backup of your old installations.

    Post edited by Imago on
  • dan2050 said:

    I have the latest release and my studio takes a couple of minutes to respond to clicks in the scene or object movements when I load an existing scene. I'm getting API errors all the time with the NIDIA card, even with the latest drivers installed.
    I want to roll back to 4.22, how do you do that?

    You could try rolling back to a previous NVIDIA driver.

  • dan2050dan2050 Posts: 32

    DoctorJellybean said:

    You could try rolling back to a previous NVIDIA driver.

    Sadly I started at an older NVIDA, and then when started encountering the problem I bought it forward one version at a time. No joy.

  • dan2050dan2050 Posts: 32



    That's how. It requires you have the older install package. I don't. :(

  • dan2050 said:

    DoctorJellybean said:

    You could try rolling back to a previous NVIDIA driver.

    Sadly I started at an older NVIDA, and then when started encountering the problem I bought it forward one version at a time. No joy.

    How much older? Try the minimum required version, listed in the Iray and DS update threads, though if course you may have other uses which require a newer driver and there is also the nVidia driver security issue that has only just been patched.

  • nonesuch00nonesuch00 Posts: 18,120
    edited November 12

    I am using this latest DAZ Studio Public Beta 4.23.0.4 and PNY GeForce RTX 4070 and sometimes my point visibility disappears in the DAZ Studio focus but reappears when the mouse pointer leaves the DAZ Studio focus. The only way to recover mouse pointer visibility is to exit DAZ Studio and restart it. I can do that because although the mouse pointer is not visible I can see changes in the DAZ Studio UI when the mouse pointer locations hoovers over diffirent elements of the UI. I have nVidia Studio Driver 565.90.  

    Post edited by nonesuch00 on
  • crosswindcrosswind Posts: 6,926
    edited November 15

    UV Set is not saved in the Material Preset of a geoshell, as well as in Hierarchical Material Preset. There's no such issue with Figures / Props.

    Edit: Besides 4.23 GR / PB, same issue happens in 4.22.0.16 ...

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    Post edited by crosswind on
  • crosswind said:

    UV Set is not saved in the Material Preset of a geoshell, as well as in Hierarchical Material Preset. There's no such issue with Figures / Props.

    Edit: Besides 4.23 GR / PB, same issue happens in 4.22.0.16 ...

    Could you please provide steps you took so I can try and replicate. Thank you.

  • crosswindcrosswind Posts: 6,926
    edited November 15

    DoctorJellybean said:

    crosswind said:

    UV Set is not saved in the Material Preset of a geoshell, as well as in Hierarchical Material Preset. There's no such issue with Figures / Props.

    Edit: Besides 4.23 GR / PB, same issue happens in 4.22.0.16 ...

    Could you please provide steps you took so I can try and replicate. Thank you.

    As what I showed in mypost, the first screenshot. Can you see that ?

    Load a geoshell on a G8F,  choose a UV Set on a Surface,  save a material preset with the surface and UV Set selected. Thanks!

    Post edited by crosswind on
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