My very first render in 4.22 and I already caught a bug.

Her Iris' texture was correctly loaded in the viewport but in Iray, looked like something was wrong with the UV.

Then I switched to 4.21 so I can confirm this was legit a bug.

 

image
bugg.png
1080 x 1080 - 2M
bugg2.png
1080 x 1080 - 2M
3.png
801 x 757 - 914K

Comments

  • TheKDTheKD Posts: 2,691

    That is odd, it looks as if there is a 1 offset set on both the U and the V direction of that one material area

  • TheKD said:

    That is odd, it looks as if there is a 1 offset set on both the U and the V direction of that one material area

    It looks as if Horizontal and Vertical Tiles are set to 2.

  • ok, this is odd indeed, I rechecked this scene in 4.22 today and everything was rendering correctly again. But I'm pretty sure the texture tile value was not touched yesterday, hopefully, they can make this 4.22 version more stable soon. 

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