Feet thru floor

ProspectorProspector Posts: 54

How can I make feet stay above floor with heels on, When I then export to Blender they are thru floor and bones are completely messed up and heels are all bent at the toes. Morphs don't work. Must be built into model. to stay above  floor.

Thanks

Post edited by Prospector on

Comments

  • crosswindcrosswind Posts: 6,902

    If just with feet pose, Ctrl + D plus some tweaking to make the figure with high heels right on the floor, then export to Blender. No issue with DTB bridge or Diffeomorphic Daz Importer...

    If with feet morph esp. toe morph, only Diffeomorphic works well...Import the toe morph(s) and dial it.

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  • Lets see if I can get something from that can't make pics bigger and hard to see buttons being pressed.Thanks for help.

  • That works..Thanks !!!!!!!

    Got her in Blender OK added FBX animation ok (Few pokethrus but fixable) But Wiggle 2 is messing with me. Got numbers high enough to make diamonds but nothing working. Saw something about putting box around hair as collision so will see if I can find that again. but here's screenshot in case someone else has come across this. Daz char is bunch of bones thingys on left and hair is just all over. Used a ponytail hair.

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