Daz to Unity 2019/2020+ Standard Shaders are broken
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Just a heads up, they haven't worked since the new Bridges were released.
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Screenshot 2023-11-10 100446.png
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Just a heads up, they haven't worked since the new Bridges were released.
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Yes, I have noticed that too, so for now, I have switched to URP and HDRP pipelines.
Just wonder if it is worth to make Daz ticket about the issue,
so if you have a time, just report it to Daz.
Look below and under HELP you will find Contact Us
Their stuff does not check the forums very often.
Could it be the 4.22 daz upgrade? I'm having some issues as well.
I am still using Daz Studio 4.21.0.5 and after Daz bridge transfer to Unity with built-in pipeline
the materials are not showing properly.
I remember, that this issue started to appear after last update to Daz to Unity bridge.
I actually find workaround.
Only created prefab is mapless,
if you use the transferred character in the created folder it looks ok.
Contacting now - TY!!
When were rthe bridges upgraded ?
A few months back - end of summer iirc? Shortly after the release of Unity 2022 LTS.