Substance Painter to DAZ Reality workflow?
![VargaPD](https://secure.gravatar.com/avatar/381cad02f0026411c9348c224879b89c?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F381cad02f0026411c9348c224879b89c_100.png)
So... I'm looking for a Substance Painter to DAZ Reality workflow.
I know, that DAZ Reality not works with Substance archives, but there is billion ways to export maps out from Substance Painter. I have already tried a few hundred methods, and adjusted Reality settings with the imported maps, but I never got the good results... And the possibilities are infinite.
Does anyone succeeded? What maps should I export, and how should I use them in Reality?
Thank you for your answers:
VargaPD