Limbs going through Clothing
JediKnight2140
Posts: 30
I'm trying to figure out how to get a character's limbs to stop sticking through clothing, whether it had Dforce or not. In this case, the skirt had dforce enabled.
Is there a tool or something to fix this?
20231017_233252.jpg
484 x 292 - 31K
Post edited by JediKnight2140 on
Comments
Limbs must not intersect with the clothing when the simulation starts.
You want to fix corrective morphs (pJCM or cbs) on this skirt, but you don't have to do so... If you do want to fix it, you need to know at least one modeling / sculpting tool, e.g. Blender or ZB.
If the char in your scene is G3F or G8F, select the skirt while Showing Hidden Properties, you may find a corrective morph : 'pJCMThighFwd_115_L' or 'pJCMThighFwd_57_L' in Parameters pane - Currently Used. If it's G9, it should be 'body_cbs_thigh_x90n_l'. Then you export the skirt to obj file with Base resolution and fix it in external application as above mentioned. Then use Morph Loader Pro to import the fixed obj file to update the corrective morph on the skirt.
As for dForce, turn on 'Start Bones From Memorized Pose' in Simulation Settings pane before simulation.