Reset deformed arm with mesh graber…
mike_disc
Posts: 64
Hi all, simple question, is it possible to reset a prop (arm) that have been deformed strech with the mesh graber ?
Thanks
Comments
Yes, click 'Reset' button in Tool Settings pane, with Mesh Grabber tool turned on.
On this point, I'd like to add my workflow.
No matter what I do in Mesh Grabber, I always hot the Save button when I'm done, which makes a morph dial of the changes. If I need it gone, just Alt-click it. Saving the Mesh Grabber session doesn't save it anywhere else but in the scene we're working on, unless we save it as an asset or wearable, etc., which is handy because do to what we can do with MG, the dial data can get pretty hefty. But saving them for the scene, that's priceless!
Yea, I almost always do the same.