G8F Eyes are Visually Glitching but everything else is fine...

I am currently in a conundrum due to my inability to fix a problem that has been plaguing me that came out of nowhere with no warning. Any time I attempt to render using 3Delight as the engine, my eyes for my G8F figures always end up looking like this the first attached file below with the more visible back of the eye socket being displayed where it ain't supposed to be. Additonally, I have also attempted to mess with the settings to achieve a better looking eye with less of the socket showing, but now I notice there is visual tearing in the sclera of the eyes as well as the bottom eye lid. Additionally, I have found that there seems to be a problem now with ALL of my G8 figures because when i created a new character, it rendered with no sclera and came out like the other attached image. 

Please let me know ASAP before I lose my sanity to this program, because I do enjoy using this program and have become saddened that I cannot use it further because of this issue. 

A Chill Time 31 Bug.png
2560 x 1440 - 5M
Eye Line Bug.png
2560 x 1440 - 5M
G8F General Eye Bug.png
1920 x 1080 - 3M

Comments

  • Check the settings on any bump/displacement and/or normal maps on the Surface Pane.

  • Could you be a bit more specific as to what I am looking for?

    I am still quite new to Daz, so bare with me. 

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