Is there a solution for faster scrubbing in animation pane?
James
Posts: 1,003
Is there a solution for faster scrubbing of animation pane?
It's just very slow, like I need many seconds just to move from one frame to another.
Post edited by James on
Comments
Yes there is.
The answer is easier when one has the scene open in fron of them, but here is what to look for:
Try making the following invisible while manipulating animation frames:
Make sure you're not using Iray in your viewport or Aux viewport
Note of importance: I do all of my character animation in an otherwise empty scene. If I need something for the character to interact with, only that is allowed into the scene. If it's a heavy scene object, I make most of it invisible either by switching off parts or using the geometry editor - Select needed portion, Invert Selection, right-click > Geometry Visibility > Hide selected
That last case is very rare. If I needed something that robust in the scene, I'd instead opt to using primitives to shape out the necessary interaction area, and remove the real prop entirely. But for me... that's very rare.
I render my character animations to alpha and render the scene separately.
Background render
One frame from character animation
After composited in Fusion (DaVinci Resolve) - but could be any compositing software