Retargeting not working correctly

Currently having a problem with retargeting animations for G8 in unreal.

Everything seems to transfer over fine, but there is a slight issue with the animations after they are retargeted to G8. 

As in the image below, most of it looks fine but the hand/wrist positions have not retarged correctly (the mannequin is how it should look).

Does anyone have any suggestions on a fix for this? 

Using Unreal 4.27.

arms.jpg
1032 x 815 - 73K

Comments

  • catmastercatmaster Posts: 226
    edited September 2023

    I use the UE5.2 retargeter to make retargeted animations and then import them into 4.27.
    UE5.3 retargeter seems to have even better results and it also includes new features like skeletal mesh editor etc. Good to use as an alternative 3d software and as a great video maker, I'll need to test it more for its performance and stability before moving the project to 5.3. My project had been downgraded to UE4 because of performance issues with previous UE5 versions

    Post edited by catmaster on
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