Import/export to/from Blender
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in New Users
Hi everyone,
I have done a bit of work (baby steps) with Blender but there is one thing I haven't found mentionned. I've exported my G2F to Blender so I could get the scale of what I modeling for her perfectly. What I noticed when doing so is that she exports all parts of her as separate objects.
Now, for another project I have, I may have to edit part of her but I would like her to be whole... more importantly, I want to be able to reimport her back in one piece with the UV intact. Before I commit to messing around with her, is there any way to do this or a tutorial someone could point me to?
Comments
On the Blender import options (you are using OBJ as the format?)...make sure Keep vertex order is active.
Thanks a lot! Exactly what I was looking for. Tried the import and it works so far... but it's getting late and I really should hit the hay. Is the UV intact when I import it back into Daz, if I don't mess with the integrity of the mesh? (only play around with vertices and such, just moving them around, not deleting or adding any)