How do I remove edge sharpness in DS?

I made a model in Blender that, when I transfer it to DS, DS makes some edges sharp - against my wishes.

See the picture: https://www.deviantart.com/luqu/art/Stubborn-Sharp-Edges-982259186

I've done all I could to remidy the problem in Blender with no success.

See the post on BlenderArts: https://blenderartists.org/t/stubborn-sharp-edge-cant-be-un-sharpenned-in-2-79/1482555

So now I seek a way to fix the problem in DS. DS obviously has a way of tagging edges as sharp. I need to get at those tags and change them.

Comments

  • marblemarble Posts: 7,482

    Not sure if this is helpful or not but I don't like the extremely sharp edges on some bulding walls in DS so I looked for a solution. What I found was a setting in the surfaces tab: Round Corners Radius.

     

    Round Corners.jpg
    383 x 547 - 50K
  • Using Hexagon I would try 'fillet' the edges or add a 'bevel' ... I don't know how Blender does this. I did find this page for making bevels:

    https://docs.blender.org/manual/en/latest/modeling/meshes/editing/edge/bevel.html

     

  • If the edges are welded you could also try adjusting the smoothing angle in the surface settings, but that might then produce shading artefacts elsewhere.

  • felisfelis Posts: 4,189

    For hard surface objects, I usually always bewel the edges.

    Can be done in blender either manually or with a modifier.

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