Custom Morph Question : Dialed Morphs for character preset, etc…
artxtap
Posts: 158
so I followed everything stated here:
http://docs.daz3d.com/doku.php/public/software/dazstudio/4/userguide/creating_content/packaging/tutorials/saving_morphs/start
to “Reverse Deformation”.
So the question is how do I know which package(s) I used? So that those will be a requirement. I have many!
Comments
You just check Currently Used in Parameters pane, the morph sliders that you dialed are what you look for. If you've dialed nothing, there'll be no need to use 'Reverse Deformation'.
.........................yeah, but to which package(s) do those dials belong to? ................see?
as a BAD example if i used any of these:
https://www.daz3d.com/200-plus-head-face-morphs-for-genesis-3-male-s
in order for my morph to work on your computer you would have to own this.
(BAD example) because this is 'Merchant resource' so i can include/embed the morphs with my morph, correct???
nice price[9-4-2023 -70% -> $5.39]
and no i did use, or own the above package.
For Daz products http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/metadata/list_products_used/start
Ok so I downloaded the DB_List_Products_Used.dsa file. Put it in the script DIR. Did a create custom action from within daz. And got a new script in the menu. I clicked the script and it appears to be doing somethig, so where does it output the info???? text file?? thank you
The output goes to the Daz log file.
tyy
......? so help-troubleshooting-view log file; when i remove everything but the char:
2023-09-04 17:05:09.492 [DEBUG] :: [
{
"title": "LOCAL USER",
"guid": "00000000-0000-0000-0000-000000000000",
"files": [
"/Scenes/new_char.duf"
],
"nodes": [
"Genesis 2 Female",
"Environment Options"
]
}
]
when i import the scene with the unsaved char(unsaved so as to be able to 'Reverse Deformation':
2023-09-04 17:11:49.501 [DEBUG] :: [
{
"title": "LOCAL USER",
"guid": "00000000-0000-0000-0000-000000000000",
"files": [
"/Scenes/new_char.duf"
],
"nodes": [
"Genesis 2 Female",
"Appeal Dress",
"ActualHair2",
"HiLoShoes",
"Bella Mane Hair G3",
"Environment Options"
]
}
]
when the scene is loading there is a lot a references to 'Evolution';
Finished asset load (open): 0m 10.403s - /Scenes/new_char.duf
Processing morph projection queue: Genesis 2 Female << ActualHair2
/data/DAZ 3D/Genesis 2/Female/Morphs/DAZ 3D/Evolution Head/PHMTemplesDefineR.dsf
/data/DAZ 3D/Genesis 2/Female/Morphs/DAZ 3D/Evolution Head/PHMTemplesDefineL.dsf
/data/DAZ 3D/Genesis 2/Female/Morphs/DAZ 3D/Evolution Head/PHMJawSizeR.dsf
and so on EDITED BECAUSE RED CLOUDE didn't like the post
HELP Richard Haseltine!
put the above posts together because red cloude doesn't like them together. had more readout but cut it short because of RC blocking me! the song quit jammin me!!!!!!!!!!!! quit it!!!!!!!!!!!!
ok so this: https://www.daz3d.com/forums/discussion/177526/where-do-the-g2f-evolution-head-body-morphs-come-from
lead to this:
https://www.daz3d.com/genesis-2-female-body-morphs
which lead to this
https://www.daz3d.com/genesis-2-female-morphs-bundle which i own.
so ~my~ char would require the buying of https://www.daz3d.com/genesis-2-female-morphs-bundle correct??
Well you didn't post the full list of morphs, but judging from the few lines you posted above you used at least some "Evolution Head" morphs, which are from this product: https://www.daz3d.com/genesis-2-female-head-morphs (also part of the bundle)
Did you morph just the head or also the body? If so then you most likely used the body morphs product you linked to.
It would probably be better to say that it requires both the head and body morphs products rather than the bundle, as some people might have purchased them separately. (In this case it doesn't make much difference as there's no extra content in the bundle, ).
i could not post more because red cloud woud not let me!!! sql scared it was!
head and body . yes so those two packages will be _required_. or you get no char!
the script did not pick up that those two items were being used!