Painting Daz surfaces with ZBrush

I wish to modify Daz character with ZBrush. 

I know in ZBrush i should not add geometry, but i wish to make morphs and also i wish to modify the painting (with polypainting) in ZBrush.

I see documentation about making morphs with ZBrush, but i don't see if is possible transfer UVs from Daz to ZBrush, then modify the painting in ZBrush and return back to Daz Studio.

Comments

  • crosswindcrosswind Posts: 6,175

    Yes, possible. ZB supports UDIM UV tiles exported from DS. You may use the ZB plugins - UV master and Multi map exporter to bake polypaint result. There're quite a few tutorials on youtube.

  • If you export an OBJ and import that into ZBrush, with the mats as groups option, it will already have the surface groups you see in DS (which is clumpier than the ZBrush auto-grouping, and so less fiddly to work with).

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