Is there a map that controlling a cloth area to body morph?

JamesJames Posts: 1,003
edited August 2023 in Daz Studio Discussion

Is there a map that influencing area of a cloth to body morph?

Like for example if breasts get bigger, I want wider area of the cloth get affected. How to do that?

 

Post edited by James on

Comments

  • felisfelis Posts: 4,273

    No. Morphs generate a projected morph on the clothing, and you cannot control how that behaves (other than creating a dedicated morph in the clothing) (unfortunately).

  • crosswindcrosswind Posts: 6,841

    A morph does not have a 'weight'... More likely you wanna fix a PBM on the garment.

    For instance, if a morph Breasts Size is dialed on the figure, there'll be an auto-follow PBM triggered on the garment. You may directly fix this PBM (to make it larger / wider) or create MCMs as sub-components of this PBM. In the way of the latter, you may use ERC KEYS to make various subtle changes on those MCMs...

  • A Rigidity Map can modulate morph projection, but it is one-size-fits-all.

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