The reference is the bit of mesh that the Rigid Follow node follows - changes from modifiers to that are applied to the follow node too. You need to have the required geometry (eg.g the hem area to which a button is sewn) selected with the Geometry Editor.
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The reference is the bit of mesh that the Rigid Follow node follows - changes from modifiers to that are applied to the follow node too. You need to have the required geometry (eg.g the hem area to which a button is sewn) selected with the Geometry Editor.