lighting and contrast...I thought ISO settings were the answer
comixfana
Posts: 264
lighting and contrast...I thought ISO settings were the answer...but I guess there's more to it than this. In fact, I've struggled with this for a while now...
I'm not sure what the rules are on nudity in this Forum, so I'll start by asking if it's okay to upload a sample page from my "Graphic novelette", as both protagonists are nude in the scene. The comment I got from one of my Renderotica readers is: "How come the room looks so bright but the lighting on your characters is so dark? You need to work on lighting and contrast. "
is there a fix for this?
Comments
Nudity is not allowed on this forum. Do you not have any images from other scenes where the characters are dressed?
EDIT: removed advice that is no longer correct.
Black bars are not allowed as nudity covers in the Daz forum. Read this informative message about nudity in the forum..
The exposure settings control over brightness, gamma controls contrast somewhat, but the number and placement of lights is the main factor.
awrite, added clothes...man, uploads are slow...
https://www.daz3d.com/gallery/user/5471322427621376?edit=albums#gallery=album6144186&page=1&image=1302499
Ok, I guess that's one way to show what I mean! No worries they're clothed ;)
In a situation like that, I'll create a plane primitive (usually 12" square, sometimes larger to soften shadow edges), make it emissive, and move it to the camera, a bit above and to one side to create some shadowing.
In parameters, point it at a figure, then adjust emission temperature, color, and luminance to my taste in the Surfaces/Editor tab.