Is there a way to use the wet products with octane?

asmronly24asmronly24 Posts: 25
edited August 2023 in Daz Studio Discussion

Using [the wet products] them for iray rendering was simple enough, but it feels a bit more complicated when trying to get them to work with octane. Mostly just trying to get a wet body look with the octane plugin, but having no luck so far

Post edited by Richard Haseltine on

Comments

  • smaker1smaker1 Posts: 281

    Hello

    Currently working on wet skin right now ! I don't use the plug but work in Octane standalone to customize the materials. The best success I had is to use material layer in Octane: 

    layer 0 : skin

    layer 1 : specularity material using the wet normal, bump, opacity maps .

    That means the specularity maps must have the same UV as the skin. If not : I use a geoshell 

    If I want to have a more uniform wet aspect (no wet maps) I use specularity and roughness with skin bump/normal maps   

    I can post an example with my last results later if needed. Still not completly satisfied so if someone have other ways I'm also interested !

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