My Newbie Questions [no new questions]

CherubitCherubit Posts: 994
edited October 2015 in New Users

I joined about 1.5 month ago, and I still have questions all the time. Since I didn't want to make one thread for every new question, I decided to make one thread only for all~ If you really really want to help me, you can bookmark my thread heart

Unanswered Questions:

...


Answered Questions:

1. How do I save a pose for only one part of the body? For example, hand pose, expressions..
2. I made a cup as an .obj file, how can I set up textures, and make those cute thumb images to be clicked on in daz, and save it so that other people can use later?
3. How do I mirror/flip an object in DS? (I googled Daz and only found Carrara, Bryce, etc...)

Post edited by Cherubit on

Comments

  • mjc1016mjc1016 Posts: 15,001

    In the pose save dialog there should be a series checkboxes.  By default they will all be checked.  Uncheck the parts you don't need to be inccluded in the pose.  Like if making a hand pose, uncheck everything but the hand (or forearm) and its childrien (hand or fingers).

    For textures you need to have UV mapped the item and assigned material zones to it in the modeler.  Then you manually apply the maps in the Surfaces tab.  After that, save it as a materials preset.

  • CherubitCherubit Posts: 994
    edited October 2015
    mjc1016 said:

    In the pose save dialog there should be a series checkboxes.  By default they will all be checked.  Uncheck the parts you don't need to be inccluded in the pose.  Like if making a hand pose, uncheck everything but the hand (or forearm) and its childrien (hand or fingers).

    For textures you need to have UV mapped the item and assigned material zones to it in the modeler.  Then you manually apply the maps in the Surfaces tab.  After that, save it as a materials preset.

    Thank you very much smiley I will try it all!

    Post edited by Cherubit on
  • CherubitCherubit Posts: 994
    edited October 2015

    New question

    3. How do I mirror/flip an object in DS? (I googled Daz and only found Carrara, Bryce, etc...)

    Ok, that was easy! I go to scale, in the axis I want to mirror it, and put -100%! :D

    Post edited by Cherubit on
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