Is it possible to edit morphs not to scale character? (Gen8)
Ello'
I am trying to 'hack' some of the morphs I've bought to make them, NOT scale the bones and the character when they morph (Like the Dwarf morph). I'd like to simply morph the vertices and keep the character the same height.
The reason for this is that I use the models in Unity, and seeing as Unity doesnt like to scale the armature/bones of the model to fit with the morph shapes, it can create some akward moments. (Like a hat, floating far above the characters head). Therefore, is there any way to "freeze" the scaling and only keep the morphs? I dont care that the proportions will look odd if the morphs doesnt get to scale the character. I can program my way out of that by simply scaling the entire model.
Comments
Not if the scaling is being doen as part of the morph, other than adding as econd morph to undo it.
Darn.
Guess I'll have to see what else I can do then. Thanks though.