GoZ new default path for morphs
lasersayspew
Posts: 71
Just installed 4.21 instead of my 4.14. Installed new GoZ for 4.21 since the old one doesn't work. The new GoZ changes the default path for created morphs from zBrush/yourmoph to Morphs/zBrush/yourmorph. That is very annoying and uncomfortable to use, how do I change it back? I don't want it to be there. To the point that I'd rather keep using 4.14 than this.
Comments
Neither location is ideal, as they need to be in the Actor group to appear in the Shaping pane - I think it is just intended as a holding spot from which theya re easy to find and move. You can set the path in the options dialogue, with advanced options enabled, I think and you can also batch-edit the paths via mutli-select and right-click menu when the pane is in Edit mode; I am not, however, aware of a way to set a default.
You just need to create a Preset with a Property Group which you want, and select it from Preset dropdown list each time you 'GoZ back'...
Thanks, I couldn't recall if GoZ supported that feature.
Don't mention it ~ Richard
Holy crap, I never knew this option even existed, thanks for posting!
Too bad we don't have a PDF manual for pointing out/explaining all the cool features in DS, but that's another topic altogether! :)
Yea, indeed ~